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Calhoun
Page history
last edited
by McMasterwork 16 years, 1 month ago
Calhoun
| Alias: |
Calhoun |
Real Name: |
Sans Lapel |
Player: |
McMasterwork |
AIM:  |
JervisMigervis |
| Metatype: |
Elf |
Current Karma: |
5 |
Age: |
27 |
Eyes: |
Charming |
| Street Cred: |
5 |
Total Karma: |
71 |
Gender: |
Male |
Hair: |
Lots |
| Notoriety: |
3 |
nuyen: |
2,927 |
Height: |
6'0" |
Skin: |
Alabaster |
| Public Awareness: |
2 |
???: |
|
Weight: |
135 Lbs |
Other: |
Very Southern |
Top
Attributes
| PHYSICAL |
MENTAL |
SPECIAL |
INITIATIVES |
DERIVED |
| Body: |
5 |
Charisma: |
5(7) |
Edge: |
3 |
Meat(Pass): |
7(2) |
Composure (Wil+Cha): |
8(10) |
| Agility: |
5(6) |
Intuition: |
3 |
Essence: |
2.68 |
Astral(Pass): |
N/A |
Judge Intent (Int+Cha): |
8(10) |
| Reaction: |
4(5) |
Logic: |
4 |
Magic: |
n/a |
Matrix(Pass): |
N/A |
Lift/Carry (Str+Bod): |
8 |
| Strength: |
3 |
Willpower: |
3 |
Resonance: |
n/a |
|
|
Memory (Log+Wil): |
7 |
| Max Physical Damage: |
11 |
Walking Rate (m/turn): |
10 |
Lift Up (w/out test): |
30 Kg |
| Max Stun Damage: |
10 |
Running Rate (m/turn): |
25 |
Lift Overhead (w/out test): |
15 Kg |
| Overflow (Death): |
5 |
Swimming Rate (m/turn): |
5 |
|
|
Top
Qualities
| NAME |
TYPE |
DESCRIPTION |
| Ambidexterity |
+ |
No dominate hand
|
| Aptitude |
+ |
Allows for Legendary Rank in 1 Skill (Automatics) |
| Moderate Addiction to Alcohol |
- |
Addicted Moderatly |
Top

Active Skills
ATT
|
NAME |
TOTAL |
|
RANK |
MOD |
MISC |
| CHA |
Influence Skill Group |
12 |
= |
5 |
7 |
|
| --- |
-- Con |
-- |
= |
-- |
-- |
|
| --- |
-- Etiquette |
-- |
= |
-- |
-- |
|
| --- |
-- Leadership |
-- |
= |
-- |
-- |
|
| --- |
-- Negotiation |
-- |
= |
-- |
-- |
|
| |
Athletics Skill Group |
5(8) |
|
|
|
|
| STR |
--Climbing |
5 |
= |
2 |
3 |
|
| AGI |
--Gymnastics |
8 |
= |
2 |
6 |
|
| STR |
--Running |
5 |
= |
2 |
3 |
|
| STR |
--Swimming |
5 |
= |
2 |
3 |
|
| AGI |
Close Combat Skill Group |
|
= |
|
|
|
| --- |
---Blades (Swords) |
9(11) |
|
3 |
6 |
(+2) |
| --- |
---Clubs |
9 |
|
3 |
6 |
|
| --- |
---Unarmed |
9 |
|
3 |
6 |
|
| LOG |
First Aid (Combat Wounds) |
9(11) |
= |
5 |
4 |
(+2) |
| AGI |
Automatics(Machine Pistols) |
12(14) |
= |
6 |
6 |
(+2) |
| AGI |
Heavy Weapons (Machine Guns) |
10(12) |
= |
4 |
6 |
|
| AGI |
PIstols |
7 |
= |
1 |
6 |
|
| REA |
Dodge (Ranged) |
7(9) |
= |
3 |
4 |
|
| AGI |
Gunnery (Ballistics) |
9(11) |
= |
3 |
6 |
|
| |
|
|
|
|
|
|
Knowledge/Language Skills
| ATT(CAT) |
NAME |
TOTAL |
|
RANK |
MOD |
MISC |
| INT |
Old South |
5 |
= |
2 |
3 |
|
| INT |
Denver (Borders) |
7(9) |
= |
4 |
3 |
(+2) |
| LOG |
Pop Stars |
6 |
|
2 |
4 |
|
| INT |
Textiles |
6 |
|
3 |
3 |
|
| INT |
Wold of Diablocraft 8 |
6 |
|
3 |
3 |
|
| INT(LANG) |
English |
Nat. |
= |
-- |
-- |
|
Top
Meat
Armor
| OUTFIT #1 |
BAL |
IMP |
NOTES |
|
OUTFIT #2 |
BAL |
IMP |
NOTES |
| Armor Jacket |
8 |
6 |
|
|
Full Body Armor |
10 |
8 |
|
| Fine Blazer |
-- |
-- |
+10 To stylish tests |
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
| TOTAL |
8 |
6 |
|
|
TOTAL |
10 |
8 |
|
Implants
| C/B |
Name |
RTG |
ESS |
NOTES |
| Bio |
Muscle Toner |
1 |
0.2 |
+1 Agility |
| Bio |
Tailored Pharamone |
2 |
0.4 |
+2 Charisma |
| Cyber |
Lonestar SWAT Package |
|
2.52 |
|
| --- |
Cybereyes Basic System |
-- |
-- |
|
| --- |
-- Eye Recording Unit |
-- |
-- |
|
| --- |
-- Image Link |
-- |
-- |
|
| --- |
-- Smartlink |
-- |
-- |
+2 combat dice w/smartlinked weapons |
| --- |
--Flare Compensation |
-- |
-- |
|
| --- |
--Thermal |
-- |
-- |
Thermal Vision |
| --- |
Wired Reflexes |
1 |
-- |
+1 REF |
| --- |
Plastic Bone Lacing |
-- |
-- |
+1 BOD for DMG resist test |
| Cyber |
Cyberears Basic Sytem |
1 |
.2 |
Capacity 4/4 |
| -- |
--Ear Recording Unit |
-- |
(0) |
|
| -- |
--Sound Link |
-- |
(0) |
|
Weapons
| MELEE WEAPONS |
ATT |
SKILL |
DICEPOOL |
DMG |
AP |
REACH |
NOTES |
| Knuckle Sandwich |
Agi 6 |
Unarmed 3 |
3+6= 9 |
2S |
0 |
0 |
Wanna piece of this? |
| Suvival Knife |
Agi 6 |
Blades 3 |
3+6= 9 |
3 |
-1 |
0 |
GPS System, LIghter, Small Compartment, Light source |
| Sword of the People's Righteousness |
Agi 6 |
Blades 5 |
5+6+1=12 |
4+2=6P |
0 |
0 |
+1 to hit astral targets |
| RANGED WEAPONS |
ATT |
SKILL |
DICEPOOL |
DMG |
AP |
MODE(S) |
RC |
AMMO |
CONCEAL |
RANGE(S/M/L/E) |
NOTES |
| Crusaders (States OR Rights) |
Agi 6 |
Automatics 8 |
6+8+2= 16 |
4P |
0 |
SA/BF |
4 |
40(c) |
|
5/15/30/50 |
S, G3, P |
| Crusaders (States AND Rights) |
Agi 6 |
Automatics 8 |
6+8+1= 15 |
4P |
0 |
SA/BF |
4 (each) |
40(c) (each) |
|
5/15/30/50 |
S, G3, P |
| White Knight (The Great Compromiser) |
Agi 6 |
Heavy Weapons 4 |
6+4+2= 12 |
6P |
-1 |
BF/FA |
7(13) |
50(c) or 100 (Belt) |
|
75/200/400/800 |
S, G5, P(R) (Gy) |
| |
|
|
|
|
|
|
|
|
|
|
|
S = Smartlink, L = Lasersight, G# = Gas Vent (Rating), $ = Shock Pads, D = Detachable Folding Stock, ss = Sound Suppressor, P=Personalized Grip Gy= Gyro Stablization ...
Top
Matrix
Commlink
| NAME |
OS |
RES |
SYS |
FIR |
SIG |
NOTES |
| Transys Avalon |
Novatech |
4 |
4 |
3 |
4 |
|
Programs
Top
Rigging
Vehicles/Drones
| NAME (CLASS/TYPE) |
HAND |
ACCEL |
SPD |
PIL |
BOD |
ARM |
SEN |
NOTES |
| |
|
|
|
|
|
|
|
|
| MOUNTED WEAPONS |
ATT |
SKILL |
DICEPOOL |
DMG |
AP |
MODE(S) |
RC |
AMMO |
CONCEAL |
RANGE(S/M/L/E) |
NOTES |
| |
|
|
|
|
|
|
|
|
|
|
|
Top
Possessions
| CARRIED |
NOTES |
| Med Kit |
Rating 6 x3 |
| Ammo |
|
| --MP |
340 |
| --LMG |
270 (90 HE) |
|
|
Top
Social
Contacts
| NAME |
LOY |
CON |
NOTES |
| Col. Sanders |
4 |
2 |
C.A.S City Border Official |
| Mason Dixon |
2 |
2 |
Fixer, owns a gun shop |
| Yankee |
2 |
2 |
U.C.A.S. City Border Official |
| Crazy Bull |
2 |
2 |
Sioux City Border Official |
| Slim |
1 |
2 |
Pueblo City Border Official |
| Junko |
1 |
2 |
Former Ms. Johnson |
| Gen. Washburn |
2 |
3 |
General in Ares Macrotech |
| Mr. Curiosity |
2 |
2 |
Owns a Magic shop and is quite the healer |
Identities & Licenses
| SIN NAME |
RTG |
NUYEN |
|
LICENSE TYPE |
RTG |
| Maxwell Cottenfields |
3 |
2,000 |
|
Possession (Machine Pistols) |
3 |
| |
|
|
|
Carry (Machine Pistols) |
3 |
Top
Notes
- Aspirations
- 1. Southern Charm- Use his Southern Charm to get ourselves out of a situation.
- 2. Let's Start the Operation- Save a life by using the First Aid Skill
- 3. Southern by the Grace of God- Strike a blow to some Northern Aggresors
- 4. Gotta Stick Together- Help a fellow Southerner escape from certain death or pay a debt.
- Background
- Virginian
- Son of wealthy parents, Jackson and Blanche Lapel
- His father a mercencary by trade, fought in the Larosas Skyline Wars for several years with Col. Sanders and Mason Dixon.
- His mother the perfect example of a Southern Bell
Top
Questionnaire (optional)
- Describe your character's personality.
- What does your character like?
- What does your character dislike?
- During leisure time, what kind of clothes does your character bring? Equipment? Weapons?
- When meeting Mr. Johnson, what kind of clothes does your character bring? Equipment? Weapons?
- On the run, what kind of clothes does your character bring? Equipment? Weapons?
- Where was your character born, or where did your character grow up? Family? Background?
- Is there any element of Shadowrun history that has had a profound impact on your character?
- Does your character have any close friends? Dreaded enemies?
- How did your character fall into the shadows?
- Does your character have any long-term goals?
- What are your character's personal political or religious convictions, if any? Moral codes, taboos, reservations?
- Describe your character's lifestyle and home.
- Describe a few quotes your character might use in various situations. Example situations: when rushing into battle, when a puzzle is figured out, or when the drek's just hit the fan.
Top
Calhoun
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